I was fortunate to work with an amazing team of Dynamix veterans and Youngbloods on Starsige: Tribes. Everyone gave their all to this game, the studio was electric as Tribes started coming together.
Tribes received an AIAS Academy Award for online action strategy game of the year and won the hearts, minds and trigger fingers of gamers across the world.
BSP builds took hours as the bases became more complex making iteration a serious challenge. The Scarabrae base with it’s launching bay pushed the game and the tools to the limit.
Broadside: This may be the most loved and hated base in the Tribes universe.
I built, textured and lit bases in a quirky editor called Zed.
Starsiege: Tribes, released in 1998 has a die hard fan base, people still play competitively today. This is one of those special projects that influenced modern gaming and stands the test of time. I am grateful that I had the chance to work on this legacy product.